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WTFGUIDE.TXT
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_______ _____ _____ __ ___ _____________ _____ _____ _____ _ _ ______
| ___ \ _ | _ | \ / | | ____| _ \_ _|_ _|_ _| \ | | ___ \
| | \ | | | | | | | . V . | | |__ | | | | | | | | | | | \| | | \/
| | / | \_/ | \_/ | |\ /| | | __| | | | | | | | | | | | . ` | | ___
| | / / \ / \ /| | V | | | | | |/ / _| |_ | | _| |_| |\ | | \ \
| `' / \_/ \_/ \_| | | | |____|___/ \___/ |_| \___/\_| \_| \__| |
|___/ and DOOM II \_| \_____/ G U I D E \_____/
By Jan-Albert B. van Ree (javanree@gamers.org)
Version 1.1
===========================================================================
Disclaimer
===========================================================================
This info is to aid in informing the public about editing the
games DOOM and DOOM 2, by id Software. In no way should this promote you
killing yourself, killing others, or killing in any other fashion.
Additionally, the author does not claim ANY responsibility regarding ANY
illegal activity concerning this file, or indirectly related to this file.
The information contained in this file only reflects id Software
indirectly, and questioning id Software regarding any information in this
file is not recommended.
The author shall not be responsible for any damage done by using
information contained in this file.
I am not in ANY way connected to id software. So don't ask them
for help. Instead mail me at javanree@gamers.org for questions about this
file.
I do not gain any profit writing this guide. All of these programs
were tried as well as I could, and tested version was always shareware. If
anyone thinks his/her creation is not mentioned or mentioned wrong, please
email me. Don't bother the creaters of the discussed programs with
questions about this guide, send them to ME. I just love to get some email
from you DOOM fans!
===========================================================================
Copyright notice
===========================================================================
This article is Copyright 1996 by Jan-Albert van Ree. All rights reserved.
You are allowed to make copies of this file as long as it's a copy
of the original text, with my name, this statement and the rest of the
header included. You may distribute this through a BBS or the Internet, as
long as no profit is made. Only exception made is for Compuserve. So watch
it Mr. Shovelware! Put this on a CD or disk without my permission, and if
I find out I'm coming after you.
You may not distribute this work by any non-electronic media,
including but not limited to books, newsletters, magazines, manuals,
catalogs, and speech. You may not distribute this work in electronic
magazines or within computer software without prior written explicit
permission. These rights are temporary and revocable upon written, oral,
or other notice by the author. If you would like additional rights beyond
those granted above, write to the author at "javanree@gamers.org" on
Internet.
This version of the DOOM editing guide was made specially to be
included in the WadAuthor package, by Williston Consulting. Don't
distribute this file only, but distribute the whole package.
===========================================================================
Contents
===========================================================================
Chapter 1 : What is DOOM and why do I want an editor
1-1 DOOM by id Software
1-2 Editing for DOOM
Chapter 2 : What can I edit
2-1 Levels
2-2 Graphics
2-3 Music and Sound
2-4 DOOM.EXE editing
Chapter 3 : Most used editors with background info
3-1 Level Editors
A) DEU
B) DCK
C) Deep
D) EdMap
E) Deth
F) DoomEd
G) DoomCad
H) Renegade Graphics DoomED
3-2 Graphics, Sound and Music Editors
A) DeuTex and DeuSF
B) WinTex
C) MIDI2MUS and MUS2MIDI
3-3 Nodebuilders and more
A) IDBSP
B) BSP
C) Reject
D) Warm
E) Zennode
Chapter 4 : Authors experience
4-0 Before we start editing : required for editing
4-1 Level editing
4-2 Graphics editing
4-3 Music and sound editing
Chapter 5 : Where to get the stuff
5-1 FTP-sites
5-2 WWW-sites
Chapter 6 : People who have helped me with this "guide"
Appendix A : WAD author template
===========================================================================
Chapter 1 : What is DOOM and why do I want an editor
===========================================================================
[1-1] DOOM by id software
DOOM is a three dimensional, virtual reality type action game
created by id Software. In some ways, it is similar to Wolfenstein 3-D
(id Software, Apogee).
If you have ever played DOOM, you'll know it's a major step forward
compared to Wolfenstein 3-D. Even the level editing has improved. This
guide will try to give more information about most popular editors. It will
be updated every now and then, so if you want something mentioned /
reviewed please let me know. This guide is not just for you, a lot of stuff
is done BY you.
[1-2] Editing for DOOM
After having finished all the levels, most people start looking for
more to play. Since the map-format of DOOM (this is the WAD-file) is pretty
easy to understand, and id has created options for adding extra levels, a
lot of people started making editors to create new levels, add new music
and sounds, textures and even new weapons and stuff like that.
id has requested people not to make any maps that will work with
the shareware version of DOOM, to keep the sales going. Please respect
this! You can easily do this by using monsters / textures which are only
in the registered version of DOOM. So if you want to start editing and
want to feel good about yourself, register DOOM. It pays, id Software :)
This does not go for DOOM II, which doesn't have a shareware version.
More about this in the level design FAQ by Tom Neff (tneff@panix.com).
You may have heard of the Ultimate DOOM, featuring a new episode.
The main WAD file has changed somewhat, a patch to upgrade your version of
DOOM to The Ultimate DOOM with the 4th episode is at id's web- and
FTP-site. More on this in chapter 4.0.
The same goes for Heretic. Look for Heretic Shadow of the Serpent
Riders. A patch to upgrade Heretic 1.2 to Heretic SOSR is also available.
Everything in the DOOM.WAD file is copyrighted. So do NOT extract
textures or anything from it to use in your own work, original or modified.
Same goes for the DOOM.EXE file. You can only point at their resources,
like in a PWAD, with entries pointing to the main IWAD (DOOM.WAD) Also
copyrighted is the layout of the maps. So don't copy id Software's map
layouts, but be original and do your own layout! This also goes for DOOM ][,
Heretic and Hexen.
===========================================================================
Chapter 2 : What can I edit
===========================================================================
There are two ways of editing. You can change the DOOM.EXE file,
with a utility like DeHackEd, or make / modify a WAD-file. By changing
the EXE file, you can change stuff like weapon damage or firing speed.
Editing WAD-files gives you the possibility of changing music, textures,
sound and maps.
[2-1] Levels
One of the most fun things to edit is a map. There are a lot of
editors around to edit a map. You have a few options :
- Editing one of the original maps (from the DOOM.WAD file)
- Editing a map from someone else
- Create your own map from scratch
The first two can give a problem. The